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Claude Belgado

Level Designer

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Selected projects

  • January 2025

    Death Stranding: Chiral Journey

    Unreal EngineUnreal Engine
    YouTubeWatch

    A level based on Death Stranding, developed using Unreal Engine. Assets are extracted from the game using Decima Explorer.

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  • Dec 2024

    LEGO® Golden Eye 007

    Unreal EngineUnreal Engine
    YouTubeWatch

    A Lego-styled reimagining of the classic N64 game GoldenEye 007, made with Unreal Engine.

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  • June 2024

    Tomb Raider: After Hours

    Tomb EngineTomb Engine
    Lua
    YouTubeWatch

    A custom Tomb Raider map. Guide Lara through an environment shrouded in perpetual fog.

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  • August 2022

    Half Life 2: Station 21

    Source EngineSource Engine
    Hammer++

    A half-life 2 custom map I made in my early days learning hammer editor. This small-scale project includes scripted events and npc interactions. Atmosphere was the key area of focus, as I explored how to set the mood and guide players through strategic use of lighting.

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    Project
  • Dec 2021

    Cave Story Not!

    Booster's LabBooster's Lab
    Assembly
    YouTubeWatch

    A mod for the 2004 platform-adventure game Cave Story.

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    Project

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